Language: NOR | ENG

Animation and Digital Art

  • Duration: Spring semester (Jan-Jun), Fall semester (Aug-Dec)
  • Exchange student
  • ECTS 30/60 ECTS
  • Application period Nomination deadline: April 15th/October 1st. Application deadline: May 1st/October 15th.

This programme is suitable for candidates interested in animation, concept art and motion design. If you are creative, have good computer skills, and wish to work with 3D-modeling and digital content creation in the future, this is the programme for you!

Exchange students from our partner universities have the possibility to select individual courses from this programme. To follow the full 3-year programme, a B2 level in Norwegian language is required.

About the programme

The courses in this programme teaches you to create an illusion of life and movement. We offer various courses within the fields of 3D-modeling, animation, motion graphics and digital art. You will learn how to turn ideas into reality by creating animated stories, movies, video games and advertisement. In selected courses students are given the opportunity to gain experience working in interdisciplinary teams with students from other related programs. Certain courses introduce entrepreneurship, with the purpose to prepare students for working life as employees or entrepreneurs with their own business.

Animation and digital art play an important role in the contemporary world, and in the future, they will play an increasingly important role in teaching and education, entertainment, art, industry and science. Animation and digital art are important elements in everything from computer games, animated films, mobile phones, special effects in films and games, digital installations, Internet applications, art, architectonic and interactive simulations, advertising on TV and the internet. 

This is an exchange programme

Exchange students from our partner institutions can select individual courses from the whole programme. Courses can be combined based on personal preferences. 

Apart from elective courses, we offer a complete Bachelor's Programme in Animation and Digital Art. This requires a B2 level in Norwegian language. For more information about admission to Norwegian taught study programs, please visit The Norwegian Universities and Colleges Admission Service.

Practical information

All courses in the programme are eligible for exchange students. We will assist in creating a learning agreement tailored to the students' preferences and abilities, and to avoid scheduling conflicts.

Some courses require prerequisite knowledge. Please refer to the  Curriculum 2021/2022 providing specfic information for each course. The normal workload for one semester is 30 ECTS.

It is expected that the students have their own laptops with updated software that fulfil given requirements. The computer and system requirements are outlined in this document. For questions regarding equipment and software, please email 

You will learn this

A candidate who has completed the program has the following total learning outcomes, defined by knowledge, skills and general competence:


The candidate

  • is acquainted with the history of the current forms of animation, digital forms of art, and the media and communications society
  • has knowledge of 3D-animation related to film, computer games, and interactive productions
  • has knowledge of 3D-modelling and rigging for production of content components for film, computer games, and interactive productions
  • has knowledge of production associated with art-related digital and interactive media products
  • has knowledge of critical thinking, communication and problem solving related to aesthetic art and interactive products
  • is acquainted with national and international research and development work and artistic development work of relevance to animation and digital art, and knows how to update his/her knowledge in the field


The candidate

  • is fully conversant with and is able to use relevant professional tools, methods and theory in design, drawing, modelling, composition, dramaturgy, simple sound design and video editing, 3D-modelling and 3D-animation     
  • is fully conversant with design processes from idea to end product
  • is able to apply professional knowledge and relevant results from research and development work that provide a foundation for production of animation and interactive aesthetic productions
  • is able to reflect on his/her own professional practice and adapt it under supervision
  • is able to find, evaluate, use and refer to relevant research and development work, artistic development work and other pertinent academic material
  • is fully conversant with critical thinking, logic within the subject area, communication and problem solving
  • is able to work creatively with the arts/animation in problem solving

General competence

The candidate

  • is able to plan and execute varied tasks and projects over an extended period of time, alone and as part of a group, and in accordance with ethical requirements and guidelines
  • has an understanding of relevant issues of professional ethics, and is able to contribute to a professional community
  • is able to inspire and facilitate entrepreneurship, new thinking and innovation, and the involvement of local working, social and cultural life
  • is able to disseminate key academic materials orally and in writing, take part in professional discussions within the subject area and share his/her knowledge and experiences with others


Course list

Studiepoeng År 1 År 2 År 3

Fordypningsemner i 3D-kunst & 3D-generalisering

Studiepoeng År 1 År 2 År 3

Fordypningsemner i animasjon

Studiepoeng År 1 År 2 År 3

Fordypningsemner i digital kunst

Studiepoeng År 1 År 2 År 3

What does it cost?

This programme is free for exchange students from our partner institutions. Full degree students have to pay a semester fee of approximately NOK 1000,-. To obtain a study permit, sufficient money for subsistence is required. Please refer to the Norwegian Directorate of Immigration (UDI) for more information.

Why study at The Game School in Hamar?

Hamar is considered the game capital of Norway, hosting many companies specializing in game development. The Game School brings together a large interdisciplinary academic community within the fields of game technology, simulation, virtual reality, augmented reality, animation and digital art, and is part of the Faculty of Audiovisual Media and Creative Technologies. The faculty collaborates closely with local, national and international industry.

The Game School is situated at Hamar campus. Hamar is the largest city in Innlandet county, and has a central and idyllic location along the banks of Norway's largest lake, Mjøsa, close to the capital city and Oslo airport. The campus is conveniently located in the city center. The local region has several historical sites and offers a large variety of cultural events and outdoor activities. Hamar is the proud host for the yearly VR/AR/XR conference,  The Nordic VR Forum, and for the largest annual computer gathering in Norway,  The Gathering.

Would you like to apply?

This programme is primarily available for exchange students coming from our partner institutions. Contact the international office at your home institution to find out if you are eligible for exchange studies at Inland Norway University of Applied Sciences. Please notice that applications can be submitted for one campus only.  Application procedure and documents

Degree seeking students should follow the application instructions given by  The Norwegian Universities and Colleges Admission Service. Please pay attention to the  Language requirements.