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3DKG2400 3D-Art & Generalisation IV

Learning outcomes

Once the student has passed the course, he/she will have achieved the following learning outcomes:

Knowledge

The student

  • has broad knowledge of hard surface modelling in 3D
  • has broad knowledge of sculpting and organic modelling in 3D
  • has broad knowledge of texturing and shader techniques
  • has broad knowledge of character rigging in 3D
  • has broad knowledge of lighting and rendering of a 3D-scene
  • has broad knowledge of producing finished 3D-assets for games
  • has broad knowledge of structuring & producing his/her portfolio (demo reel)

Skills

The student

  • is fully conversant with hard surface modelling, organic modelling and advanced character rigging
  • is able to understand what is required for making a good demo reel for personal portfolio, in addition to which mistakes should be avoided
  • is able to develop character design that is unique, memorable, appealing and has an individual personality
  • is able to work with character development to a high standard
  • is able to implement details in a model or technical finesses on a rig in order to prepare a production
  • is able to define, develop and complete a video portfolio (demo reel)

General competence

The student

  • is fully conversant with problem solving associated with rigging
  • is able to plan and carry out varied tasks associated with 3D modelling and rigging
  • has an understanding of professionally relevant issues and is able to take part in professional discussions
  • is able to disseminate productions and portfolios in different ways

Course content

Central topics:

  • advanced modelling (hard, organic - polygon)
  • advanced character modelling
  • advanced character rigging
  • advance texturing, shader techniques and surface treatments
  • advanced rig setup
  • surface vs. polygon modelling
  • sculpting in a 3D-sculpting program
  • portfolio (demo reel)

Teaching and working methods

The course is organized as a combination of lectures, practical exercises, self-study and supervision.

Throughout the course, students work on a single assignment. The students will produce a demo reel.

Coursework requirements

  • 2-4 individual assignments
  • attendance at lectures in accordance with the teaching plan
  • attendance at laboratory teaching in accordance with the teaching plan

Passed coursework requirements are only valid for 12 months. Students who apply for retake of exams/folder assignments after 12 months will have to pass the coursework requirements again next time the course is taught.

Examination

  • 1 individual folder assignment which must be prepared for the Degree show. The assignment counts 100% of the final grade

Alphabetical grades are used, on a scale from A to F, with E as the lowest passing grade.